Worldshaper/docs/kb/modules/rendering-runtime-bridge.md

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# Rendering And Runtime Bridge
## What This Module Covers
This module explains the handoff between authored editor data and runtime-facing map rendering behavior.
## What It Usually Means
- how edited data appears in the viewport
- whether animations actually play in live rendering
- how runtime entities or assets would consume editor-authored records
- how gameplay requests may imply editor-side metadata