Worldshaper/docs/kb/modules/rendering-runtime-bridge.md

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Rendering And Runtime Bridge

What This Module Covers

This module explains the handoff between authored editor data and runtime-facing map rendering behavior.

What It Usually Means

  • how edited data appears in the viewport
  • whether animations actually play in live rendering
  • how runtime entities or assets would consume editor-authored records
  • how gameplay requests may imply editor-side metadata