# World Overview ## What It Owns The World Overview is the large-scale chunk map used for navigation, chunk inspection, bookmark placement, and chunk-level operations that would be awkward from the tile canvas alone. ## Core Behaviors - Navigate directly to a chunk. - Move chunk content. - Duplicate chunk tiles. - Flip and rotate chunk content. - Delete a chunk and clear its tiles, height data, and placed entities. - Paint or restore the chunk background tile. - Create POIs and bookmarks from chunk positions. ## Important UI Surfaces - World Overview floating window - Chunk context menu - Pending chunk-action flow - Bookmark and POI display ## Important Files - `src/worldshaperStudio/worldOverviewWindowController.ts` - `src/worldshaperStudio/dom.ts` - `server.js` ## Known Behavior Notes - The chunk context menu is already a rich operations hub, so many requests in this area are extensions to an existing menu rather than requests for a brand-new system. - Pending move and duplicate actions are stateful; the overview can wait for a second chunk selection before executing. - The overview also exposes quick background-painting workflows at the chunk level. ## Relationships - Depends on `Chunk Storage And Streaming` for chunk records and chunk dimensions. - Depends on `Windows` because the overview lives in its own floating tool window. - Often intersects with `Layers` and `Tiling` when users want higher-level terrain or chunk painting workflows. ## Triage Hints Requests about chunk move, duplicate, rotate, delete, POIs, overview navigation, and world-scale map management should begin here.