2026-06-26 21:24:08 -04:00
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import type { CSSProperties } from "react";
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2026-06-26 20:54:48 -04:00
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import { useEffect, useState } from "react";
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2026-06-26 21:36:41 -04:00
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import { openWorldshaperStudioWindow } from "./worldshaperStudio/windowing";
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import {
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CHANGELOG_SECTIONS,
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CHANGELOG_SPLASH_FOOTNOTE,
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CHANGELOG_SPLASH_KICKER,
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CHANGELOG_SPLASH_TITLE,
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CHANGELOG_SPLASH_VERSION,
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} from "./worldshaperStudio/changelogData";
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import type { ChangelogItem } from "./worldshaperStudio/changelogData";
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import launcherBackground from "../background.png";
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type WorldDefaultPayload = {
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worldId?: string;
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world?: {
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id?: string;
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};
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};
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type LaunchState = "ready" | "opening" | "opened" | "blocked" | "error";
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type BoardTab = "news" | "requests";
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type LauncherRequest = {
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id: string;
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text: string;
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done: boolean;
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createdAt: string;
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updatedAt: string;
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};
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type LauncherRequestsPayload = {
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requests?: LauncherRequest[];
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};
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const DEFAULT_EDITOR_WORLD_ID_FALLBACK = "overworld";
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async function resolveDefaultWorldId(): Promise<string> {
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const response = await fetch("/api/world-default");
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if (!response.ok) {
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throw new Error(`Failed to load default world (${response.status}).`);
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}
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const payload = await response.json() as WorldDefaultPayload;
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const resolvedWorldId = String(payload.worldId || payload.world?.id || "").trim();
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return resolvedWorldId || DEFAULT_EDITOR_WORLD_ID_FALLBACK;
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}
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2026-06-26 22:55:50 -04:00
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async function fetchJsonOrThrow<T>(input: RequestInfo | URL, init?: RequestInit): Promise<T> {
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const response = await fetch(input, init);
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if (!response.ok) {
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let detail = `Request failed (${response.status}).`;
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try {
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const payload = await response.json() as { error?: string };
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detail = String(payload?.error || detail);
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} catch {
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// Ignore JSON parse failures and fall back to status text.
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}
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throw new Error(detail);
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}
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return response.json() as Promise<T>;
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}
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function formatRequestTimestamp(value: string): string {
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const parsed = Date.parse(String(value || ""));
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if (!Number.isFinite(parsed)) {
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return "Saved recently";
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}
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return new Intl.DateTimeFormat(undefined, {
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month: "short",
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day: "numeric",
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hour: "numeric",
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minute: "2-digit",
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}).format(parsed);
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}
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function openStudioPopup(worldId: string): boolean {
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const popup = openWorldshaperStudioWindow(worldId, window, { worldId });
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return Boolean(popup);
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}
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2026-06-26 21:12:44 -04:00
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function openRepo(): void {
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window.location.assign("https://repo.andraxion.net/");
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}
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function WorldshaperLauncher() {
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const [launchState, setLaunchState] = useState<LaunchState>("ready");
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const [status, setStatus] = useState("Launch Worldshaper Studio in its floating window.");
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const [error, setError] = useState("");
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const [worldId, setWorldId] = useState(DEFAULT_EDITOR_WORLD_ID_FALLBACK);
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const [activeBoardTab, setActiveBoardTab] = useState<BoardTab>("news");
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const [requests, setRequests] = useState<LauncherRequest[]>([]);
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const [requestsLoading, setRequestsLoading] = useState(true);
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const [requestsError, setRequestsError] = useState("");
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const [requestDraftOpen, setRequestDraftOpen] = useState(false);
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const [requestDraft, setRequestDraft] = useState("");
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const [requestSubmitting, setRequestSubmitting] = useState(false);
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const [requestMutatingId, setRequestMutatingId] = useState("");
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useEffect(() => {
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let cancelled = false;
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void resolveDefaultWorldId()
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.then((resolvedWorldId) => {
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if (cancelled) {
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return;
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}
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setWorldId(resolvedWorldId);
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})
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.catch(() => {
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if (cancelled) {
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return;
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}
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setWorldId(DEFAULT_EDITOR_WORLD_ID_FALLBACK);
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});
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return () => {
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cancelled = true;
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};
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}, []);
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useEffect(() => {
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let cancelled = false;
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async function loadRequests() {
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setRequestsLoading(true);
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try {
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const payload = await fetchJsonOrThrow<LauncherRequestsPayload>("/api/launcher-requests");
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if (cancelled) {
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return;
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}
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setRequests(Array.isArray(payload.requests) ? payload.requests : []);
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setRequestsError("");
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} catch (nextError: unknown) {
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if (cancelled) {
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return;
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}
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setRequestsError(String(nextError || "Failed to load requests."));
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} finally {
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if (!cancelled) {
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setRequestsLoading(false);
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}
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}
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}
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void loadRequests();
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return () => {
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cancelled = true;
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};
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}, []);
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async function handleLaunch(): Promise<void> {
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setError("");
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const nextWorldId = worldId || DEFAULT_EDITOR_WORLD_ID_FALLBACK;
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setLaunchState("opening");
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setStatus(`Opening Worldshaper Studio for ${nextWorldId}...`);
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try {
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const resolvedWorldId = nextWorldId || await resolveDefaultWorldId().catch(() => DEFAULT_EDITOR_WORLD_ID_FALLBACK);
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setWorldId(resolvedWorldId);
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setStatus(`Opening Worldshaper Studio for ${resolvedWorldId}...`);
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if (openStudioPopup(resolvedWorldId)) {
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setLaunchState("opened");
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setStatus("Worldshaper Studio opened in a separate window.");
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return;
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}
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setLaunchState("blocked");
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setStatus("Your browser blocked the studio window. Use the launch button again after allowing popups.");
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} catch (nextError: unknown) {
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const nextErrorText = String(nextError || "Failed to prepare Worldshaper Studio.");
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setLaunchState("error");
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setError(nextErrorText);
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setStatus("Worldshaper Studio unavailable.");
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}
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}
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async function handleAddRequest(): Promise<void> {
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const text = requestDraft.trim();
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if (!text) {
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setRequestsError("Write a request before saving it.");
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return;
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}
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setRequestSubmitting(true);
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try {
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const payload = await fetchJsonOrThrow<LauncherRequestsPayload>("/api/launcher-requests", {
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method: "POST",
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headers: {
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"Content-Type": "application/json",
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},
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body: JSON.stringify({ text }),
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});
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setRequests(Array.isArray(payload.requests) ? payload.requests : []);
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setRequestDraft("");
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setRequestDraftOpen(false);
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setRequestsError("");
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} catch (nextError: unknown) {
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setRequestsError(String(nextError || "Failed to save request."));
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} finally {
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setRequestSubmitting(false);
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}
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}
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async function handleToggleRequest(requestEntry: LauncherRequest): Promise<void> {
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setRequestMutatingId(requestEntry.id);
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try {
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const payload = await fetchJsonOrThrow<LauncherRequestsPayload>(`/api/launcher-requests/${encodeURIComponent(requestEntry.id)}`, {
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method: "PATCH",
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headers: {
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"Content-Type": "application/json",
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},
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body: JSON.stringify({ done: !requestEntry.done }),
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});
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setRequests(Array.isArray(payload.requests) ? payload.requests : []);
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setRequestsError("");
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} catch (nextError: unknown) {
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setRequestsError(String(nextError || "Failed to update request."));
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} finally {
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setRequestMutatingId("");
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}
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}
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async function handleDeleteRequest(requestEntry: LauncherRequest): Promise<void> {
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const confirmed = window.confirm(`Delete this request?\n\n${requestEntry.text}`);
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if (!confirmed) {
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return;
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}
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setRequestMutatingId(requestEntry.id);
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try {
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const payload = await fetchJsonOrThrow<LauncherRequestsPayload>(`/api/launcher-requests/${encodeURIComponent(requestEntry.id)}`, {
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method: "DELETE",
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});
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setRequests(Array.isArray(payload.requests) ? payload.requests : []);
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setRequestsError("");
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} catch (nextError: unknown) {
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setRequestsError(String(nextError || "Failed to delete request."));
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} finally {
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setRequestMutatingId("");
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}
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}
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const isBusy = launchState === "opening";
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const requestCount = requests.length;
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const pendingRequestCount = requests.filter((entry) => entry.done !== true).length;
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const boardHint = activeBoardTab === "news"
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? "Latest announcements"
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: `${pendingRequestCount} open request${pendingRequestCount === 1 ? "" : "s"}`;
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return (
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<main
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className="launcher-shell"
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style={{ "--launcher-background-image": `url(${launcherBackground})` } as CSSProperties}
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>
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<div className="launcher-stack">
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<section className="launcher-hero-window" aria-labelledby="launcher-studio-title">
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<div className="launcher-changelog-titlebar">
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<div className="launcher-changelog-title">Worldshaper Studio</div>
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<div className="launcher-changelog-hint">Floating editor launch</div>
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</div>
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<div className="launcher-hero-body">
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<div className="launcher-hero-card">
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<div className="changelog-splash-hero launcher-hero-banner">
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<p className="launcher-eyebrow">New RPG</p>
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<h1 className="launcher-title" id="launcher-studio-title">Worldshaper Studio</h1>
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<p className="launcher-status">{status}</p>
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</div>
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<div className="launcher-hero-support">
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{launchState === "blocked" ? (
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<p className="launcher-hint">
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Allow the popup, then use the studio button again to launch the floating editor window.
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</p>
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) : null}
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{launchState === "opened" ? (
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<p className="launcher-hint">
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The studio is open in its own slim window. This page stays behind as your release board and relaunch point.
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</p>
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) : null}
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{launchState === "ready" ? (
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<p className="launcher-hint">
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The editor is designed to live in its own floating window, so the launcher keeps the first step clean.
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</p>
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) : null}
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{error ? <p className="launcher-error">{error}</p> : null}
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<div className="launcher-actions">
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<button type="button" className="launcher-primary-btn" onClick={() => void handleLaunch()} disabled={isBusy}>
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Open Floating Studio
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</button>
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<button type="button" className="launcher-secondary-btn" onClick={openRepo} disabled={isBusy}>
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Open Repo
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</button>
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</div>
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</div>
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</div>
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</div>
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</section>
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<section className="launcher-changelog-window" aria-labelledby="launcher-board-title">
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<div className="launcher-changelog-titlebar">
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<div className="launcher-changelog-title" id="launcher-board-title">Worldshaper Board</div>
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<div className="launcher-changelog-hint">{boardHint}</div>
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2026-06-26 21:19:33 -04:00
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</div>
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2026-06-26 21:36:41 -04:00
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<div className="launcher-changelog-body">
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2026-06-26 22:55:50 -04:00
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<div className="launcher-board-content">
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<div className="launcher-board-tabs">
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<button
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type="button"
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className={`launcher-secondary-btn launcher-board-tab ${activeBoardTab === "news" ? "is-active" : ""}`}
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onClick={() => setActiveBoardTab("news")}
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>
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News
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</button>
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<button
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type="button"
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className={`launcher-secondary-btn launcher-board-tab ${activeBoardTab === "requests" ? "is-active" : ""}`}
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onClick={() => setActiveBoardTab("requests")}
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>
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Requests
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</button>
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2026-06-26 21:36:41 -04:00
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</div>
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2026-06-26 22:55:50 -04:00
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{activeBoardTab === "news" ? (
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<div className="changelog-splash-card">
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<div className="changelog-splash-hero">
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<div className="changelog-splash-kicker">{CHANGELOG_SPLASH_KICKER}</div>
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<div className="changelog-splash-title" id="launcher-whats-new-title">{CHANGELOG_SPLASH_TITLE}</div>
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<div className="changelog-splash-meta">Release {CHANGELOG_SPLASH_VERSION}</div>
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</div>
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<div className="changelog-splash-list">
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{CHANGELOG_SECTIONS.map((section) => (
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<section key={section.title} className="changelog-splash-section">
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<h3 className="changelog-splash-section-title">{section.title}</h3>
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<ul className="changelog-splash-bullets">
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{section.items.map((item, index) => {
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const key = `${section.title}-${index}`;
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const normalizedItem: ChangelogItem = item;
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if (typeof normalizedItem === "string") {
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return <li key={key}>{normalizedItem}</li>;
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}
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return (
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<li key={key}>
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<div>{normalizedItem.text}</div>
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{normalizedItem.note ? <div className="changelog-splash-bullet-note">{normalizedItem.note}</div> : null}
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</li>
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);
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})}
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</ul>
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</section>
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))}
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</div>
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<div className="changelog-splash-footer">
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<div className="changelog-splash-footnote">{CHANGELOG_SPLASH_FOOTNOTE}</div>
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</div>
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</div>
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) : (
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<div className="changelog-splash-card">
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<div className="changelog-splash-hero">
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<div className="changelog-splash-kicker">Shared Request Board</div>
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<div className="changelog-splash-title" id="launcher-requests-title">Requests</div>
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<div className="changelog-splash-meta">
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{requestCount} saved request{requestCount === 1 ? "" : "s"} with {pendingRequestCount} still open.
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</div>
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</div>
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<div className="launcher-request-toolbar">
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<button
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type="button"
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className="launcher-primary-btn"
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onClick={() => setRequestDraftOpen((value) => !value)}
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disabled={requestSubmitting}
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>
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{requestDraftOpen ? "Hide Request Form" : "Add New Request"}
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</button>
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</div>
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{requestDraftOpen ? (
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|
|
<section className="launcher-request-composer">
|
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|
|
<label className="launcher-request-composer-label" htmlFor="launcher-request-draft">
|
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|
|
What should be added or improved?
|
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</label>
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|
|
<textarea
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id="launcher-request-draft"
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|
className="launcher-request-textarea"
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|
|
value={requestDraft}
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onChange={(event) => setRequestDraft(event.target.value)}
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placeholder="Type a request for the board..."
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|
maxLength={1000}
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|
/>
|
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|
<div className="launcher-request-composer-actions">
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|
|
<button
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|
|
type="button"
|
|
|
|
|
className="launcher-primary-btn"
|
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|
|
|
onClick={() => void handleAddRequest()}
|
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|
|
disabled={requestSubmitting}
|
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>
|
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|
|
{requestSubmitting ? "Saving Request..." : "Save Request"}
|
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|
</button>
|
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|
<button
|
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|
|
type="button"
|
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|
|
|
className="launcher-secondary-btn"
|
|
|
|
|
onClick={() => {
|
|
|
|
|
setRequestDraft("");
|
|
|
|
|
setRequestDraftOpen(false);
|
|
|
|
|
}}
|
|
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|
|
disabled={requestSubmitting}
|
|
|
|
|
>
|
|
|
|
|
Cancel
|
|
|
|
|
</button>
|
|
|
|
|
</div>
|
|
|
|
|
</section>
|
|
|
|
|
) : null}
|
|
|
|
|
<div className="launcher-request-list">
|
|
|
|
|
{requestsLoading ? (
|
|
|
|
|
<section className="launcher-request-entry">
|
|
|
|
|
<div className="launcher-request-empty">Loading saved requests...</div>
|
|
|
|
|
</section>
|
|
|
|
|
) : null}
|
|
|
|
|
{!requestsLoading && requests.length === 0 ? (
|
|
|
|
|
<section className="launcher-request-entry">
|
|
|
|
|
<div className="launcher-request-empty">No requests yet. Add the first one to start the board.</div>
|
|
|
|
|
</section>
|
|
|
|
|
) : null}
|
|
|
|
|
{!requestsLoading ? requests.map((requestEntry) => {
|
|
|
|
|
const isMutating = requestMutatingId === requestEntry.id;
|
|
|
|
|
return (
|
|
|
|
|
<section
|
|
|
|
|
key={requestEntry.id}
|
|
|
|
|
className={`launcher-request-entry ${requestEntry.done ? "is-done" : ""}`}
|
|
|
|
|
>
|
|
|
|
|
<div className="launcher-request-entry-head">
|
|
|
|
|
<label className="launcher-request-check">
|
|
|
|
|
<input
|
|
|
|
|
type="checkbox"
|
|
|
|
|
checked={requestEntry.done}
|
|
|
|
|
onChange={() => void handleToggleRequest(requestEntry)}
|
|
|
|
|
disabled={isMutating}
|
|
|
|
|
/>
|
|
|
|
|
<span>{requestEntry.done ? "Complete" : "Open"}</span>
|
|
|
|
|
</label>
|
|
|
|
|
<button
|
|
|
|
|
type="button"
|
|
|
|
|
className="launcher-request-delete-btn"
|
|
|
|
|
onClick={() => void handleDeleteRequest(requestEntry)}
|
|
|
|
|
disabled={isMutating}
|
|
|
|
|
aria-label="Delete request"
|
|
|
|
|
>
|
|
|
|
|
X
|
|
|
|
|
</button>
|
|
|
|
|
</div>
|
|
|
|
|
<div className="launcher-request-entry-text">{requestEntry.text}</div>
|
|
|
|
|
<div className="launcher-request-entry-meta">{formatRequestTimestamp(requestEntry.createdAt)}</div>
|
|
|
|
|
</section>
|
|
|
|
|
);
|
|
|
|
|
}) : null}
|
|
|
|
|
</div>
|
|
|
|
|
<div className="changelog-splash-footer">
|
|
|
|
|
<div className="changelog-splash-footnote">
|
|
|
|
|
Requests are saved and shared from this launcher. Use the checkbox to mark progress and the X to remove an entry.
|
|
|
|
|
</div>
|
|
|
|
|
</div>
|
|
|
|
|
</div>
|
|
|
|
|
)}
|
|
|
|
|
{requestsError ? (
|
|
|
|
|
<p className="launcher-request-error">{requestsError}</p>
|
|
|
|
|
) : null}
|
2026-06-26 21:36:41 -04:00
|
|
|
</div>
|
2026-06-26 21:19:33 -04:00
|
|
|
</div>
|
|
|
|
|
</section>
|
2026-06-26 21:36:41 -04:00
|
|
|
</div>
|
2026-06-26 20:54:48 -04:00
|
|
|
</main>
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
export default WorldshaperLauncher;
|